• Getting back into IF again

    September 4, 2022 by

    I made a text adventure game in 2019 for the Interactive Fiction competition, called Bradford Mansion. It didn’t finish last, but I hoped it could do better. I was not satisfied with how it went. So I decided to try again. I took some learning points from that game into the next one, which will… Read more

  • Testing a text adventure

    October 26, 2019 by

    How do you test a text adventure? Is manual testing the only way or could you automate some testing? When creating Bradford Mansion, I wanted to test certain aspects of the game. In this article I will write about what kind of test mechanics I developed for the game / engine. If you are not… Read more

  • Halloween window display

    October 25, 2019 by

    This year we decided with my 6 and a half year old son to make a Halloween project. We decided to make a window display, with scary figures cut out of paper and a Raspberry Pi providing lighting for it. How it looks Here are the lights when turned on (keep watching to the end).… Read more

  • Bradford Mansion

    October 1, 2019 by

    I created a classic parser based text adventure game called Bradford Mansion, and entered it into the 2019 Interactive Fiction competition. You can go over there and play it right now (as I write this, judging is about to begin). To download the game, visit the game on the IFCOMP 2019 site.Visit the IFDB entry… Read more

  • What is this?

    October 1, 2019 by

    Welcome to my new development blog. My main blog is located at http://www.lenardgunda.com and deals mostly with computers and devices (and mostly Lenovo things). Originally I planned adding coding content there too, but I felt this was a different thing, that warranted its own blog. This blog is intended to be about software development. I… Read more

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